Manual de Houdini 3 2012 | Page 33
General operation
33
You can use the slider to decide how much processor time the CPU uses to render the
3D images. If the graphics module is given a large amount of time there will be less
resources remaining for the chess engine, which leads to a weakening of the playing
strength. If you want the chess engine to play strong chess in 3D graphics mode you
should choose a low value for the rendering.
If you enable the display of the picture’s refresh you will see as a permanent display in
the top left corner how often the graphics are redrawn.
If you are using a multiprocessor system the 3d graphics will be handled by one of the
CPUs. The chess engine will then be able to use 100% of the resources of the other
CPUs.
It can take a long time for the Chess Turk to be displayed, depending on the
computer’s hardware configuration. This time can be speeded up by selecting a simpler
3D display before ending the program. This setting is then stored. The next time the
chess Turk is selected it will take less time to load him.
2.13
Save and load layouts
M e nu V ie w
© ChessBase 2012
Sa v e la y out / Loa d la y out