Manual de Houdini 3 2012 | Page 25
General operation
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Proport ion regulates the relative size of the pieces with respect to the board.
M a rgin width determines how wide the sides of the board should be.
Anim a t ion determines how fast the pieces glide over the board.
Sha dow s gives the pieces a shadow, so they appear to be slightly raised above
the board.
Rounde d makes the pieces appear slightly rounded.
Ant i a lia sing switches to older “Fritz” piece fonts with fixed sizes. Here too you
can use your own bitmap material by clicking “User BMP”.
Coordina t e s displays the board coordinates 1–8 and A–H on the left and bottom
edges of the board.
Re pla y a rrow s below board puts recorder-style replay and forward buttons below
the board. You can select simple buttons or a full slider:
The buttons allow you to jump to the beginning or end of the game, or move one move
backwards or forwards. The red takeback button allows you to enter a new move and
overwrite the old ones without a query by the program (normally it will ask you
whether you want to overwrite or start a new line).
Navigating games with the slider
The program has a intuitive way to navigate games. The slider below the board can be
dragged or clicked, as in a media player, to get to different parts of the game very
quickly. This is especially useful in long, commented games. You can install the slider
by using the menu right-clicking the board and using B o a rd D e s ign - Slide r.
2.7
Board design – 3D
Vie w
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B o a rd
3D