Manual de Fritz 15 2015 | Page 324

324 Fritz 15 Help do this by producing rating and ranking lists on the basis of engine tournaments. In fact, it contains a complete Elo management system. GM and IM norms are automatically recognized and titles awarded. The Elo calculation can be used to evaluate human performance, even for historical tournaments that were held long before the rating system was invented. If you have an existing Elo list, you can add a tournament to update the list. Before you start rating tournaments you should create an Elo start list. This gives all players a plausible initial rating. After that, you must maintain the list by evaluating tournaments as they are played. To do this, mark the games of a tournament, rightclick them, then select “Add to Elo list” in the menu that appears. If no Elo list is open, then a file selector appears, allowing you to select a list to add games to. 3.10.2 The Elo start list Da t a ba se Window - Ra t ing Cre a t e Elo St a rt List Unix inventor and computer chess pioneer, Ke n T hom pson, has developed an algorithm which allows one to create an Elo rating list out of an arbitrary set of games. Any database of games can be treated as a gigantic tournament. Each player gets the same initial rating (e.g., 2400). After evaluating the results of all games in the database, each player gets a new rating. Using these new values, the games of the database are rated again. This is done over and over again, until the ratings of all players stabilize and the values remain constant. The Elo management in our chess program was implemented mainly in order to evaluate engine tournaments. But it is very interesting to use it on human results as well. It can also be quite exciting to create Elo lists for historical game data. For the system to work properly, it is absolutely critical that the players’ names are completely unified. We recommend using the large high-quality databases from ChessBase (e.g., MegaDatabase) for the creation of historical Elo lists. Most other databases contain player names with different spellings and other inaccuracies. In addition, databases which do not contain complete tournaments will distort the ratings. For instance if they only have the best games of certain players these players will achieve very high ratings from the program. For engine ratings, a good Elo list should be based on at least 300 to 500 games. Implausible values in the start list are not a big problem, because after a few engine tournaments, the programs will approach their real ratings (underrated engines will shoot up, grossly overrated ones will lose point very quickly). © ChessBase 2015