Manual de Deep Fritz 14 2013 | Page 62
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If you click on a square to which only one piece can move, then the program
executes that move. If more than one piece can move to the square, then you must
use a second click to show the program which piece – except if one of the pieces has
executed one of the last two moves. If that is the case, then this piece is
automatically chosen. This allows you, for instance, to give a series of checks very
rapidly.
If you click the squares g1 or g8 and short castling is legal, then it is executed.
Dropping
There is a special technique called "dropping". This entails picking up a piece while
your opponent is still thinking and holding it over the destination square. As soon as
the opponent's move comes you let go of your piece, using practically no time on your
clock. It is a slightly dangerous technique – if the opponent plays something
unexpected you may let go the piece and then face disaster. Still dropping is used
extensively in fast games on the chess server.
Premove
While your opponent is thinking you can already enter one or more moves, especially
when they are obvious. It is marked with a green arrow and immediately executed
when it is your turn. This saves a lot of time and is especially useful in endgames,
where you might pre-enter an entire series like a2-a4-a5-a6-a7-a8. Note that rightclicking the board will delete clear all pre-moves.
2.16.3 Move Input
When entering moves on the 2D board the source and destination squares are clearly
marked in the "mouseover" mode.
What does „mouseover“ mean? For instance, if you move the mouse cursor over the
program’s buttons a small text box with information is displayed. Mouseover offers
additional information which is relevant to the position where the cursor is.
The following examples show the meaning of Mouseover while entering a move.
© ChessBase 2013