Manual de Deep Fritz 14 2013 | Page 240

240 Deep Fritz 14 Help 3.8.15 Permanent brain Pe rm a ne nt Bra in is the term used to denote the program thinking on the opponent's time. After it has executed a move, the program tries to guess what the opponent will play, and starts calculating a reply to that. If it has guessed right, it will play its reply quickly - sometimes immediately. The program shows the move it is expecting in the engine window. In engine tournaments, if two engines are playing against each other, using permanent brain slows down the side that is computing the next move (because it has to share resources with the other side's permanent brain). 3.8.16 Expected move After the program has executed a move, it already expects the opponent to make a certain reply. In fact, it continues to calculate on the opponent's time, under the assumption that this move will be played. If the opponent actually plays it, the program can execute its next move much more quickly – sometimes instantaneously. You can see what the program expects you to play in the engine window: The expected move ( Ne7) is displayed in the engine window. It is not available in the restricted playing levels like Sparring, Friend and Handicap. 3.8.17 Engine parameters Menu: Engine Cha nge M a in Engine Engine pa ra m e t e rs Many of the engines available have special parameters you can set. To do so, click the button "Engine parameters" in the engine window. Now, you can change the settings that affect the playing style of the engine. Each engine will present the parameters that are relevant to its algorithms. © ChessBase 2013