Reference
259
time.
Time control 1 up to move... In recent time it has become normal to accelerate
the game after a given number of moves. Enter this number here if that is the case in
your game.
Time control 1: Specify how many moves must be played in how many days
during the first period. 10 moves in 30 days is the most common time control in
correspondence chess.
Time control 2: Specify how many days there are in the second period. The rate
of play is the same as the first period.
Colour: Specify which colour you have in the game.
Game info
This just gives you information on the current status of the game: time used, time
left, average postal time for each side, days left until the next time control, etc.
Email
Maximum days: In correspondence chess by E-mail or fax the maximum remaining
days are restricted. After every time control all the left-over days are cancelled.
Use time: There is a special rule which specifies that any move that arrives within
24 hours has used zero days. This can lead to a problem. If a move is received at
23:59 hours the time spent until 23:28 hours on the next day is zero, until 23:59 it is
one day and until 00:00 it is two days. This is not a programming bug, it is required by
the rules.
Use stamp: If you use time and are playing an E-mail game you can deactivate
the time stamp in the dialog of the correspondence chess move.
ICCF: The ICCF (International Correspondence Chess Federation) demands a
special format for the email, which looks like a table. When you activate this box, this
format is generated.
Append PGN: The game is attached to the email in PGN format.
Attach Diagram: A diagram in the JPG format is attached to the email.
Subject: The text in this entry will be copied to the subject line in the email
program. You can use this to easily manage your emails when you play more
correspondence games simultaneously.
Notation
Standard notation: Normally people tend to use the numeric correspondence
chess notation. Here you can switch to standard algebraic.
Address
Type in your own address and the address of your opponent. Include the E-mail
addresses if you are playing by E-mail. This will be used by your E-mail client when you
send a move.
ChessBase 2014