Manual de Chess King 2015 | Page 236

CHESS RATINGS – IT'S LIKE “WHAT'S YOUR SIGN?” WITH NUMBERS Chess players who compete in official events get a numerical rating. This is sometimes called the player's Elo rating (which is named for Arpad Elo, the mathematician who created the rating system; thus the word is pronounced “EE-low”, not “ee-ell-oh”, which was instead the abbreviated name of a popular 1970's rock band). Ratings are incredibly important to some chess players, so much so that many chess players upon meeting another player for the first time, don't say, “How do you do?” or “Pleased to meet you!”; instead, they instantly ask, “What's your rating?” To understand the point of playing rated games in Chess King, you'll need to understand just a bit about the chess rating system. For a full explanation of the rating system, please consult any number of chess websites which explain the system in painfully exacting detail, or books such as the U.S. Chess Federation's Official Rules of Chess. We'll instead content ourselves with a capsule summary here, just enough so that you understand Chess King's rated games. Using the USCF as a base, players rated 1200 or lower are considered beginners. Players from 1201 to 1999 rating are known as “class” level players, sometimes known also as “club” or “untitled” players. Players rated 2000 to 2199 have earned the title of Expert, while players 2200 and higher are Masters. Players gain rating points when they win games, and lose rating points when they lose games. It's that simple. According to the USCF Official Rules of Chess, “The rating system is based on the theory that the rating difference between two players corresponds to their expected score with each other.” Translated, that means that the higher rated of two players is expected to win, and the larger the rating difference, the more likely it is that the higher rated player will win the game. This rating difference acts like a “risk-reward” system. The bigger the rating difference, the more rating points the lower rated player will gain if he wins a game and, conversely, the more rating points the higher rated player would lose. On the other hand, if a very high rated player beats a very low rated player, only one rating point will change hands (you will always lose at least one rating point if you lose a game, no matter what, and will always gain at least one point for a win). The ultimate result is that a chess rating is nothing more than a gauge of the expected outcome of a chess game between two players. It's not 236 chessking.com