Manual de Chess King 2015 | Page 227

WHEN THE FLAG FALLS, YOU'RE DONE - SUDDEN DEATH The problem with traditional time controls, at least as far as organizers of small, local chess tournaments were concerned, was that a chess game was still potentially endless (at least in theory). It made the scheduling of tournament rounds difficult and, worse yet, many organizers had to rent a facility in which to hold a tournament and could only use the room at most for two or three days (if that). That's why “sudden death” time controls became very popular in the mid to late twentieth century. “Sudden death” refers to a time setting in which each player has a set, finite amount of time to complete all of his moves. For example, in a “Game in 60” event, each player starts the game with sixty minutes on his or her clock. That's all the time he or she gets to make all of their moves. If a player oversteps his time, he or she loses, no matter what the situation on the board might be. A player could be winning by a Queen and a Rook, but if his clock's flag (a built-in warning device used to judge when a player has used all of his time) falls because he's used all of his time, he loses the game. This made running a chess tournament much easier. For example, a “Game in 60” tournament could space the start times for each round two hours apart and know exactly how long an event would take and when it would end (and could rent a venue accordingly). THE PIECES WERE A BLUR – BLITZ CHESS Sudden death time controls for official (rated) events stayed in the “Game in 30” to “Game in 60” range, but players of casual games began to experiment with faster and faster play. This led to the development of speed chess or, as it's more generally known, blitz chess. While the term “blitz chess” originally referred exclusively to games in which each player had five minutes on his clock, today it's more generally applied to games in which each player has less than 25 minutes starting clock time. While blitz chess traditionally appealed to younger players, its popularity has expanded in recent years to encompass all ages of chess players. It can be argued that this is due to the rise of Internet chess as the preferred playing form (while I'm aware of no studies on the subject, it's quite likely that more chess is played online than face to face these days). Another boost to the popularity of blitz chess was the introduction of digital chess clocks in the 1990's, which can be more precisely set than cantheir analog counterparts. 227 chessking.com