Manchester Life 2020 | Page 54

moving mountains: manchester’s new skatepark went above and beyond to spread the word, making good use of social media promotion and holding unique fundraising events, such as skateboard painting that helped generate donor support on a grassroots level. A noteworthy feature of the new Manchester skatepark is the marble in the park’s street course elements. The marble was locally sourced from the Danby Marble Quarry (the same quarry that cut the marble used to build the New York City Public Library). John O’Keefe paints a vivid picture of a trip that he and Grindline CEO Micah Shapiro took to the vast Danby Quarry, “We got to go up to the marble mine and it looked like the set from The Lord of the Rings when you get to the dragon’s lair. Since we’re a local municipality and they wanted to help out, all of the marble was donated. Micah was really stoked about going to the quarry and he said ‘the guys at the office are never going to believe I was here.’” Micah says that Grindline’s approach to skatepark design is heavily influenced by input from the communities with which they work. This lines up with their philosophy of collective involvement and public participation. “We always want people to be involved and invested in the park. We want them to be able to take pride of ownership of the parks and the design process. Every community is different. The question is how to translate the things that make the community unique into a park’s design,” he says. 52 manchester life | manchesterlifemagazine.com The Manchester Skatepark Committee believed that it was important to have the park be a reflection of the local culture. Features in the skatepark pay tribute to the unique topographical elements of Southern Vermont’s landscape. In addition to the 6-foot rounded half pipe channel and bowl features, the street course features the beautiful locally sourced marble elements and two conically curvy “volcano” components serve as concrete representations of the nearby mountains. A stream of blue paint runs through the base of the entire park, paying homage to the Battenkill River and creating a sense of dynamic energy that flows from one end of the park to the other. As the project progressed, local skateboarders of all ages had considerable input in the park’s development. The committee expanded to include high school students from Long Trail School, who were present at park design sessions with Grindline. This helped to develop a park with elements that were complementary to both vert (half pipes and quarter pipes) and street (rails and banks) styles of skateboarding. The end result is a park that is both approachable for new skaters and athletically engaging for well-seasoned pros, allowing skateboarders ofall skillsets to enjoy the park at whichever level they feel comfortable. Bill Strecker is excited for the park’s potential to bring people together. In collaboration with other skateparks in Southern Vermont, he has started a series of skateboarding workshops and classes, creating opportunities for local kids to improve their skateboarding abilities in a fun and safe environment. The park not only serves as a place of learning and community connection, but also thanks to tireless planning at the town management office, its