abilities is a bear trap that you can
use to snare other players and his
other ability is a concussion trap
that not only damages enemies but
has a huge knockback effect that
launches enemies… and yourself.
You can use it to Rocket Jump
around a map! Junkrat’s ultimate
is his R.I.P Tire, which is a tire
saddled with explosives that he
drives around the map looking for
an enemy team to blast to Kingdom
Come. I love his abilities, they’re
a blast to use! (that was pretty
cheesy, sorry!)
My new favorite map is Route 66 we added it really late in the Beta.
I love how open the map is. There
is a lot of space in the air for flying
heroes like Pharah, but there are
still a lot of areas that short range
heroes like Reaper shine in. Junkrat
is soooo fun to play on this map!
Q: What is the learning curve like
for Overwatch? Is there a character
you recommend to new players?
A: There is a learning curve to
Overwatch but so much of it
depends upon your personal
gaming experience. I mentioned
earlier that Overwatch’s heroes
represent a diversity of play styles
and roles, each of which feel
pretty different from each other. A
character like Widowmaker would
feel really comfortable to someone
that is familiar with playing a
sniper in other games. However, if
a player was new to FPSes, I would
recommend a hero like Winston
who doesn’t require precision
aiming skills to be effective.
and find a few that feel good to
them. Try not to focus on only one
hero, there are situations in the
game where certain heroes can
excel over others. Learning which
hero to use is part of the depth and
strategic complexity of Overwatch.
Q: Do you have any plans for future
updates or DLC that you’d be
willing to share with us?
A: We don’t have a specific release
schedule, but we’re actively working
on new heroes and maps. Right now
we’re currently doing development
on new heroes and new maps as
well as major game systems –we’re
in the middle of a major rework
to our competitive mode which
saw a short release during our
closed Beta.
Q: Are there any cool characters or
maps that didn’t make it into the
game in the end?
A: One of our maps, Volskaya
Industries, started its life as a
payload map. However the idea was
to make the payload object itself
so big that players could actually
run around inside of it and fight.
We weren’t able to get it to work
(I spent months trying) because to
make a space large enough for the
payload to move through required
a level to be so big that many of
heroes were no longer viable. Most
playtests ended up with 2 teams of
6 Widowmakers!
Overwatch is now available on PC,
Xbox One and PS4. Pick up a copy
and start playing!
I would encourage players to
experiment with different heroes
LOOT GAMING / THE GAME MANUAL
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