Live Magazine September 2014 Volume 9/2014 | Page 13

the context of multiplayer or co-op. Sexism in the industry is not a new topic. It’s actually a topic I’m sure everyone is sick and tired of hearing about; but if you’re sick and tired of hearing about it, just imagine how sick and tired 45% of the American gamer population is of being repeatedly underrepresented and often misrepresented within this industry. Almost half of the entire American gamer population is female, yet only an estimated 4% of games have exclusively female protagonists. Female gamers are an exceptionally present part of the industry’s audience, yet developers continue to ignore the opportunity to exploit that market share. As female gamers, we’re not looking to change the world – we just want to play games as characters that look and feel the same way we do. Is that too much to ask? Ubisoft is the studio which inspired me to acknowledge my video game industry ambitions, even as a woman, so hearing this lack of commitment on the part of my favorite developer was quite hurtful. Of course I’ll still be playing Assassin’s Creed: Unity the day it releases, but I can’t help but already be disappointed in its untapped potential. Written by Serwa Aboagye Twitter: @serwaaboagye