Live Magazine February Issue February 2014 | Page 18
TOMB RAIDER
(Core Design, Eidos) (1996)
Look back to the reaction’s to Eidos’ Tomb Raider video
games when they were released. Anyone would have
thought that the game revolved around elaborate underground strip routines what with the amount of lengthy
discussions that took place about her chest proportions.
According to Core Design (a subsidiary of Eidos, who
published Tomb Raider), Lara Croft’s breasts were made
gigantic by accident. An accidental mouse click meant that
instead of increasing her bust size by 50%, the character
designer increased them by 150%. After a collective immature giggle from the development team, Core Design
decided to keep Lara’s famous look, which while gaining them a ton of notoriety, also seemed to have worked
in their favour, as the controversy that followed probably
helped the game sell. Thankfully, there was no poorly-executed sex scenes in Tomb Raider (there wasn’t any sex
at all) and it truly was a groundbreaking 3D platformer,
and had more to offer than just a busty protagonist.
FAHRENHEIT AKA INDIGO PROPHECY
(Quantic Dream) (2005)
Fahrenheit is a fantastic game from Heavy Rain
creator David Cage. A cinematic interactive drama, Fahrenheit rejected many of the norms of
modern game design and instead offered it’s own
unique gameplay, which many described as an interactive movie, or simply as an “experience”.
Fahrenheit featured numerous sex scenes, although some were edited or deleted entirely from
different versions of the game. This was not because Quantic Dream felt they had crossed the
line of good taste, but rather, a suggestion from
both Microsoft and Sony, as the did not allow
adults-only rated games on their systems. During the sex scenes, players actively controlled
the protagonist’s pelvic thrusts by maneuvering
the controller’s analogue sticks, which might have
seemed like a good idea in respect to the game’s
direction, but felt goofy in its execution. It’s probably a good thing that Fahrenheit was made before
Kinect and motion controls existed!