Live Magazine February Issue February 2014 | Page 18

TOMB RAIDER (Core Design, Eidos) (1996) Look back to the reaction’s to Eidos’ Tomb Raider video games when they were released. Anyone would have thought that the game revolved around elaborate underground strip routines what with the amount of lengthy discussions that took place about her chest proportions. According to Core Design (a subsidiary of Eidos, who published Tomb Raider), Lara Croft’s breasts were made gigantic by accident. An accidental mouse click meant that instead of increasing her bust size by 50%, the character designer increased them by 150%. After a collective immature giggle from the development team, Core Design decided to keep Lara’s famous look, which while gaining them a ton of notoriety, also seemed to have worked in their favour, as the controversy that followed probably helped the game sell. Thankfully, there was no poorly-executed sex scenes in Tomb Raider (there wasn’t any sex at all) and it truly was a groundbreaking 3D platformer, and had more to offer than just a busty protagonist. FAHRENHEIT AKA INDIGO PROPHECY (Quantic Dream) (2005) Fahrenheit is a fantastic game from Heavy Rain creator David Cage. A cinematic interactive drama, Fahrenheit rejected many of the norms of modern game design and instead offered it’s own unique gameplay, which many described as an interactive movie, or simply as an “experience”. Fahrenheit featured numerous sex scenes, although some were edited or deleted entirely from different versions of the game. This was not because Quantic Dream felt they had crossed the line of good taste, but rather, a suggestion from both Microsoft and Sony, as the did not allow adults-only rated games on their systems. During the sex scenes, players actively controlled the protagonist’s pelvic thrusts by maneuvering the controller’s analogue sticks, which might have seemed like a good idea in respect to the game’s direction, but felt goofy in its execution. It’s probably a good thing that Fahrenheit was made before Kinect and motion controls existed!