Live Magazine Christmas 2016 ISSUE Live Magazine December 2016 Issue | Page 164

a strong, competent sort of gameplay rather than wild innovation, and that’s just fine. Lincoln’s particular path of vengeance is a methodical one, too. Obviously, you can’t just plug one between the killer’s eyes and be done with it. To bust up a particular racket, Lincoln must complete activities in that area until he has caused enough ‘damage’ to lure the lieutenant out. Once that’s done, he can either kill or recruit that lieutenant to his side. Do that to all the rackets in the area and Lincoln’s true target will come out, allowing him to be dealt with. The way that most things can cause damage – stealing money from areas, killing guys, destroying contraband, or just plain ol’ completing the objectives – allows for a much more free-form experience. If you don’t want to do certain activities, that’s just fine! There’s more than enough stuff to damage that you can mostly avoid the parts that bore you. Taking over these rackets allows you to assign them to your own people. The associates you gather end up being some of the strongest characters in the game: do extra tasks for them and increase both their earnings and their loyalty. It’s a nice little detail which keeps you returning to earlier areas, stopping that feeling of finishing an area and never visiting it again, or feeling as if your closest confidantes are people you’ve known for maybe five minutes total.