Live Magazine Christmas 2016 ISSUE Live Magazine December 2016 Issue | Page 10
Agricola
Family Edition
In Agricola, you’re a farmer in a wooden shack with your spouse and little
else. On a turn, you get to take only
two actions, one for you and one for
the spouse, from all the possibilities
you’ll find on a farm: collecting resources; building meadows; and so
on. You might think about having kids
in order to get more work accomplished, but first you need to expand
your house. And what are you going
to feed all the little rugrats?
Agricola is a turn-based game. There
are 14 game rounds occurring in 6
stages, with a Harvest at the end of
each stage (after Rounds 4, 7, 9, 11,
13, and 14).
Each player starts with two meeples that can each take an action
per round. There are multiple options, and while the game progresses, you’ll have more: each round a
(fixed) additional option becomes
available. Each action can be taken
by only one player each round, so
it’s important to do some things with
high preference.
In comparison with the family game
of the predecessor, much has
changed: the new action each round
is fixed, and the game has been
simplified by removing stone and
vegetables. Similar to Agricola: Die
Bauern und das liebe Vieh, there are
now buildings (replacing the major
improvements) that score points for
leftover resources at the end of the
game.
Also, there are no building restrictions (nor player boards). And finally,
there are no negative points or point
limits anymore, each player simply
scores for all he has achieved.