Kanto No. 4, Vol. 2, 2017 | Page 24

“ Rendering is a martial art. It is a combination of grandiosity and meaningful tasks. You have to be in control.”
ANGLES
“ Rendering is a martial art. It is a combination of grandiosity and meaningful tasks. You have to be in control.”
How is a starting creative to stand out in the increasingly competitive world of CGI and 3D modeling and animation? What advice would you give to creatives who aspire towards a similar career path such as yours?
LP: Regularity. Regularity is the most complicated discipline. Rendering is a martial art. It is a combination of grandiosity and meaningful tasks. You have to be in control; you have to keep under control a million of different streams and only when they are all properly conducted can you handle a good image. Having a bottle of whisky under your desk can certainly help to keep the spirits high.
LLA: Have fun in every way possible. Be a bit bohemian at times when faced with a very serious client. Of course always test the waters first, but if you do good work, the work will speak for itself and comfort them in a way that allows them to relax a bit, enabling you to send a nodding jack _ nicholson-shining. gif instead of a“ Sure thing. We will send the next round asap … thank you!” response to an email. In general, I think most people are bored, so it’ s the small, unexpected things that make the day-to-day exciting.
What is the studio ' s dream gig or client? Have you landed it yet?
LP: We work with the best architects in the world. What we are learning is invaluable. As long as we keep improving, we get closer to a goal that is still undefined.
LLA: On our first year of operations, we did a project for Morphosis and the images turned out to be our favorite, and theirs as well. They won the competition for the project and used it in their anniversary book, even making stamps with our images for their office. You know you ' ve made it when you have your image as a stamp.
Obama Presidential Center proposal, Snøhetta
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