Journal of Online Learning Research and Practice Volume 7, Number 2, 2019 | Page 29
Journal of Online Learning Research and Practice
In order to support their individualized
learning, we planned to create a spectrum
of tools.
Specifically, we developed animation-based
case studies to replace
existing text-based case studies so that
emerging teachers will grasp classroom
management concepts more effectively
(e.g., how to handle a classroom
situation with a defiant student, how
to attend to a student who makes inappropriate
comments, etc.). The primary
objectives of this project were to
investigate preservice teachers’ understanding
of classroom management
situations and application of learning
to solve them. We developed an online
educational application that supports
preservice teachers, is easy to use, meets
design requirements, and is engaging.
The use of animation-based
case studies, which are more helpful
for preservice teachers to understand
classroom management skills, was the
primary focus of this project. Teachers
may access the information anywhere
and at any time and be more engaged
when content is delivered through user-friendly,
interactive eLearning environments.
Unlike traditional textbased
case studies, this form of content
aides preservice teachers with effectively
understanding authentic situations
that arise in classrooms. User interactivity
plays a major role in online
learning environments. Thus focusing
on involving users in the learning process
by providing them control over the
flow is crucial.
Literature Review
Significant interest in and development
efforts to support communication
and online learning are
widespread. Computers are ubiquitous,
and information is accessible at any time
and in any place on a variety of devices.
There is a greater focus on developing
resources to support applications in a
platform-independent way and provide
greater access to information. With
the prevalence of computer and mobile
technology, eLearning is a method
used to enhance the quality of teaching.
ELearning integrates technologies and
allows learners to gain knowledge with
no time, location, or space constraints.
The main goals of eLearning, according
to Francis (2018), include:
• Enhancing the quality of learning
and teaching;
• Meeting the learning style or needs
of students;
• Improving the efficiency and effectiveness;
and
• Improving user-accessibility and
time flexibility to engage learners in
the learning process.
ELearning helps with shifting
the education paradigm from instructor-specific
to learner-specific. Applications
of eLearning are flexible and
varied and include web-based learning,
computer-based learning, and virtual
education via the Internet, Intranet,
CD-ROM, DVD, interactive TV, and
other devices. With eLearning, many
people around the world are study-
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