Intelligent CIO Europe Issue 03 | Page 93

////////////////////////////////////////////////////////////////////////////////// INDUSTRY WATCH GIVING STUDENTS THE CONFIDENCE TO MAKE MISTAKES WHEN THEY ARE LEARNING TO WRITE COMPUTER CODE COULD ENABLE THEM TO BECOME MORE SUCCESSFUL CODERS, RESEARCH FROM GOLDSMITHS, UNIVERSITY OF LONDON SUGGESTS. research project, to examine how the students were learning to code; analysing whether they pressed different keys, which blocks of different functionality they used and whether they used advanced tor simple techniques. The system, developed by the team over several years, keeps detailed data about how students approach a programming task which brings into sharp relief the tactics they take on when learning; something that has not previously been possible. After each session, the students completed a survey rating the experience for factors such as ‘creativity’, ‘motivation’ and ‘learning’. After all 12 lessons they then carried out a coding project of their own devising and were graded by two tutors based on a presentation and the technical and aesthetic quality of the work. Dr Matthew Yee-King, Lecturer in Computing, said: “Our results suggest that students www.intelligentcio.com who are making more mistakes, almost deliberately, are actually solving problems more reliably. “When we set them a more constrained problem, we found that they are doing much less exploratory coding.” Dr Mick Grierson, Reader in Computer, said: “We need to do more studies to find out how effective this method really is but from our early results it does appear that this process of creative exploration leads to better results. We hope this new approach might see more and more creative people at the centre of technology development which will make this development more creative and more human.” Professor d’Inverno commented: “What is particularly exciting is that we can see that students learn quite differently in a more arts-inflected pedagogy than a traditional engineering one. And the approach of the former is that they are much happier to try things out, just like the artist, they are not under pressure to come to some notion of ‘the right solution’ but they have a clearer overall sense of what they do want to achieve. “Not only can we actually see this precisely in our data, we can also see that the students who approach a problem with a more arts- inflicted approach do better in their final mark. “It is often very hard to get a clear understanding of precisely what changes when we talk about STEAM over more traditional approaches and clear evidence of the benefits. What we really need at Goldsmiths is more stories that really do show the true value of STEAM – where the A covers Arts, Design, Humanities, Social Sciences and Entrepreneurial thinking – and it would be great to hear from anyone with a STEAM story to tell.” n INTELLIGENTCIO 93