I
already knew the design I
wanted to do. I kinda want-
ed to reconstruct the body.
It’s almost like if you get a vin-
tage television or game con-
sole or arcade game and you
just refurbish it, that’s what I
did.” That is, on one condition,
Rocky says: “I didn’t want to
do too much without actu-
ally having Dave involved.”
Dave is former pro skater
Dave Mayhew. More impor-
tantly, Mayhew is also the
guy who designed the D3 in
the first place. He’s on the
call, too, and between my
questions, Rocky and Dave
sweetly trade compliments.
Rocky makes it very clear that
this wouldn’t have happened
without Dave; Dave knows
it wouldn’t have happened
without Rocky calling him
up out of the blue. “Initially I
worked on the shoe decades
ago,” Mayhew explains. “I
was just living my life, and
out of nowhere got contact-
ed by Under Armor. They
wanted me to get together
with Rocky and just kinda
discuss the whole thing. At
first I was a little hesitant,
just because [the D3 is] kind
of a gift and a curse for me.”
But they got together, hit
it off, and decided to bring
the monster back—or the
spirit of it—in a new way.
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