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could then be redirected to a video conferencing platform, where they would now be observed or monitored as they use and navigate through the website, to complete a particular task (Travis, 2020). Remote studies and workshops may not be as effective as on-ground studies, but nevertheless, it offers things that field studies couldn’t. Remote studies allow users to interact from the comfort of their natural spaces, reduces the time of travel, creates a flexibility in the time and duration of interactions, and allows a wider participant representation without geographical barriers. For the Not-So-Tech-Savvy Tech savviness and the capability of engaging with digital systems is a factor to be considered not only from the perspective of the user researcher but also the participants. A set of the global population, mostly belonging to generations before Gen Y or millennials (also known as Digital Nomads) i.e Gen X and Baby Boomers exhibit a lesser tech competency level and hence are not completely comfortable using the digital tools of this day. They may express reluctance and may lack patience to learn to use these digital platforms for an isolated purpose. Certain users also feel quite conscious about using Videocon platforms like Skype and zoom. Even so, the participants’ capabilities and comfort have to be respected and acknowledged, as every participant at this time of the pandemic is a valuable asset to creating optimal user experiences in their design. If the researcher or the participants prefer to opt for the possibility of an interaction that doesn’t involve learning new tools or high-end tech usage, there are alternative ways; Telephonic interviews- According to the Hawthorne effect, users are more likely to be more direct and expressive during a voice-only telephonic interview as they are not being observed, and hence are less conscious about how they respond. Vicinity and proximity-based research- A potential ‘green zone’ locality or people existing within the vicinity of the researcher’s neighbourhood may be able to give valuable information upon observation or interviews, about their life and thought processes during the pandemic (Gupta, 2020). Conclusion UX design industry and user research were affected critically as the pandemic struck the world for obvious reasons but there is also an upside to every downfall, especially because designers are problem-solvers. The key to good UX research and design has always been to find the actual problem, gain the deepest insight to design feasible solutions for the users- the mantra will always remain so even after the pandemic. References 1. What is design?. AIGA- the professional association for design. Retrieved from https://www.aiga.org/what-is-design. 2. Merchant, R. (2018). The Meaning of Design. Medium. Retrieved from https://medium.com/google-design/the-meaning-ofdesign-44f1a82129a8. 3. Joo, H. (2017). A Study on Understanding of UI and UX, and Understanding of Design According to User Interface Change. International Journal Of Applied Engineering Research, 12(20). https:// www.ripublication.com/ijaer17/ijaerv12n20_96.pdf. 4. User Research Basics | Usability.gov. Usability.gov. (2020). Retrieved from https://www.usability.gov/what-and-why/userresearch.html#:~:text=User%20research%20focuses%20on%20underst anding,of%20design%20on%20an%20audience.%E2%80%9D. 5. Kumar, V., & Whitney, P. (2010). Faster, cheaper, deeper user research. Design Management Journal (Former Series), 14(2), 50-57. https://doi.org/10.1111/j.1948-7169.2003.tb00041.x 6. What is User Research?. The Interaction Design Foundation. Retrieved from https://www.interaction-design.org/literature/topics/userresearch. 7. Mortensen, D. (2019). User Research: What It Is and Why You Should Do It. The Interaction Design Foundation. Retrieved from https:// www.interaction-design.org/literature/article/user-research-what-it-isand-why-you-should-do-it. 8. Ardill, L. (2020). How Covid-19 could cause ‘product development debt’ for UX teams. Silicon Republic. Retrieved from https:// www.siliconrepublic.com/careers/ux-industry-covid-19. About author : Abhignya Srishaila UX Design Faculty “Being a design evangelist, I strongly believe in the concept of the ‘butterfly effect’. A small gust of empathic exploration can indeed create a storm of positive change and hence, advocating for adaptation and change as the world shifts to a digital collaboration, rather than digital dependency.” Connects : linkedin.com/in/abhignya-srishaila-02a5a815a 16