iGB Intelligence reports | Page 49

Chapter 2: Market overviews The bulk of 2014’s total came from amusement with prizes (AWP) games, which generated €25.4bn, roughly flat year-on-year. Video lottery terminal (VLT) turnover came to €21.4bn, down around 3% from 2013. Lotto spending rose nearly 5% to €6.6bn while other lotteries dipped nearly 2% to €9.4bn. Sports betting showed the effect of a FIFA World Cup year, rising 11% to €4.25bn. Horseracing generated €682m, down 16% from 2013 and down one-third from 2012. Bingo was down 2% to €1.6bn while the recently launched verticals of virtual betting and betting exchanges generated €1.15bn and €205m, respectively. AAMS figures for the first six months of 2015 show overall digital gaming revenue rising 9% year-onyear to €398m, thanks mainly to an improving casino vertical, which rose 24% to €153m. The combination of new betting options and new market entrants (such as Bet365) helped boost digital sports betting turnover by 90% to around €1.3bn while sportsbook revenue rose 18% to €126m. Meanwhile, the already struggling poker business continued its downward trajectory, falling 15% to €82m. Figures for the month of June 2015 were slightly kinder to the poker vertical, which saw tournament revenue rise 13% to €5.7m, although cash games fell 22% to €6.1m. Sportsbook and casino grew 20% and 22% respectively during the month. Italian gaming operator SNAI has reported a 2% increase in total revenue to €403.3m for the nine month period ended 30 September 2015, despite posting an 8% drop in third quarter revenue. Revenue from sales and services were down 5% compared to the same period in 2014 to €374.4m, with increased revenue from its gaming machines segment (AWPs and VLTs) and Società Trenno racetrack operations offset by a decrease in sports betting. SNAI.it 42 Digital Sports Betting