iGB Affiliate 62 Apr/May | Page 29

TRAFFIC WHAT DOES YOUR CONTENT SAY ABOUT YOU? Nichola Stott of theMediaFlow navigates you though the process of crafting content that resonates, rather than clashes, with the personality and values of your brand. IN A FUN COMPETITIVE space like online gaming, we’ve got to get crazy- smart and creative to get the best links. However if you’re pitching high quality media outlets to take your story, your content message has to adhere to similar standards as your advertising campaigns. The message you put out as a brand speaks volumes about your organisation to your potential customers. It has to resonate with the same personality and values you are looking to project via the brand. So how do we balance creativity whilst maintaining brand-fit? Figure 1: Example of brand adopting discordant tone of voice and personality Know thyself! Your audience should be positioned front and centre, and knowing who they are and how they should be spoken to will dictate the tone of your content and identity. You may already have highly insightful customer persona data to hand, which can be used for setting that tone of voice. Try to fix an ideal customer in mind and work through some exercises with your colleagues to set some of the real tone of voice fundamentals; such as: Are we formal or informal? Is our language technical or plain English? ● Are we colloquial or diverse? ● Do we ever do little swears!? Perhaps try using polarising viewpoints to begin with when setting some of your tone of voice fundamentals. Another tactic to try is to take a well-known piece of writing or handful of song lyrics and rephrase a few lines into varying degrees of formality, neutrality and informality. Pass ● ● them around and try to get consensus as to which your organisation would say if it was a living entity. So, work out if would be… Morning has broken (formal) It’s morning (neutral) Yo! Sun’s up (informal/slang) Cringe Nothing is more grating than a brand trying to project an identity it doesn’t possess and to connect with an audience in a way that it shouldn’t. For some brands in other sectors, failing to nail your tone of voice is a gamble that may or may not backfire and can be recoverable, but we’d suggest that in online gaming this isn’t a chance we should take due to the requirements of credibility and responsibility. I’m reminded of McDonalds’ attempt to get down with the kids in its campaign from a couple of years ago (see Figure 1). Not really what “the kids” mean when they say “I’d hit it”, and definitely not something to openly confess to doing iGB Affi liate Issue 62 APR/MAY 2017 25