iGB Affiliate 51 JunJul | Page 45

% ESPORTS SPECIAL 85% AVERAGE USER SPENDS MORE THAN 90DAY ON SITE MINUTES PER LE 90% OF AUDIENCE OF USERS ACCESS TWITCH MORE THAN ONCE A DAY AGED 16-34 CE “Google estimates only 40,000 average monthly searches around eSports, and while this can only grow in the coming years, it’s clear that even the best PPC and SEO strategy will not drive one million depositing players before the end of the year.” traditional advertising models, will yield the greatest return. Globally, Twitch has 125 million unique users per month, seven million of which are in the UK. An incredible 95% of their audience are male, and 90% of those are aged between 16-34. More significant, however, is how engaged these users are – 85% of twitch users visit the site at multiple times throughout the day and the average user will stream 90+ minutes a day. Harnessing the power of this channel will undoubtedly go a long way to delivering on the ambitious target David Stern and other investors have set themselves for AlphaBet. It is, however, only one piece of the puzzle. Looking at the search trends around eSports, there is a massive difference between what Google estimates are the average monthly search volumes around these keywords, against the large user base we see on Twitch. In the US alone, Google estimates just 40,000 average monthly searches around eSports, and while this can only grow in the coming years, it’s clear that even the best PPC and SEO strategy will not drive one million depositing players before the end of the year. The success of eSports, and therefore eSports gambling, will ultimately depend on how companies can not only engage with prospective customers on platforms like Twitch, but also at the events which have been attracting thousands of fans on a yearly basis. The statistics back up the need for a coherent strategy between these two platforms, with 24% of those in attendance at eSports events generally watching between five and nine hours of streaming per week, while a full 38% watch more than 10 hours a week3. This is clearly not a traditional market, and as such, traditional digital strategies will not give the same return we have seen them deliver in the online gambling space. This market is extremely educated, and engaged in their product – the lack of search volume around eSports shows that they do not need to search out information, http://www.forbes.com/sites/insertcoin/2015/02/25/new-report-details-how-esports-is-an-effectiveengagement-and-marketing-tool/ but rather they know where to go to get it. Platforms like Twitch will obviously be increasingly popular in the development of this market, but success will all depend on how brands interact. For gambling companies, there may even be a need to move away from the brands they have established in the sports market, and create separate new ones specifically for the eSports market. Only time will tell which strategies will ultimately drive success. One thing is clear, however, investments such as those made by David Stern are going to continue, and only increase. B I98