iGaming Business magazine iGB 111 July/Aug | Page 130

Regulation A LONG ROAD AHEAD: INDIA’S JOURNEY THROUGH IGAMING REGULATION Susan O’Leary talks about the steps being taken in India to protect customers as the market awaits the legalisation and regulation of igaming Susan O’Leary is CEO of Alderney eGambling. An experienced lawyer, she has represented some of the world’s leading online gambling operators and service providers, including many of Alderney’s licensees. Discussing the opportunities and challenges presented by grey markets is very much a hot topic in igaming of late. While the US market has demanded the lion’s share of attention, and Latin America and African countries continue to make encouraging progress, one market that has been less talked about is India. India is a market with almost unparalleled potential. Take a brief look at the evidence: a country with a population of 1.3 billion people, the world’s sixth largest economy (according to the IMF) and growing at an annual rate of 7-8%, and a rapidly improving digital infrastructure and mobile connectivity. Add to this a strong sporting and gambling tradition, and a study by KPMG India and Google predicts that India’s igaming market could generate $1 billion per year in revenues by 2021. However, to achieve this growth in a sustainable fashion, it is fundamental that India’s online gaming community works together to implement an infrastructure that ensures consumers are protected and that there is fairness and integrity in the sector. The current landscape In early July 2018 the Law Commission of India released its report on betting and gambling on sports conducted at the behest of India’s Supreme Court and recommended that gambling and betting on sports including cricket should be legalised and regulated and more powerful laws be introduced to prevent match fixing and cheating. This is ground breaking, and so soon after the US PASPA position which is also a federal system. However, legislation can take a long time to be introduced and enforced with the relevant oversight body established, especially when an issue is so politically charged. Games of skill are currently considered legal in India, but only the immensely popular card game rummy is acknowledged at a federal level. Other games, particularly poker and DFS and even horseracing have also enjoyed impressive growth in the market and protection in some provinces. 128 iGamingBusiness | Issue 111 | July/August 2018 It is important to remember that there remains a harm factor around these activities, regardless of whether they are classified as gambling or games of skill. Indeed, many of these activities are more commonly regarded as gambling in other territories such as the UK.. The question we need to be asking is how to balance the nuances of a regulatory framework in a country the size and scale of India. It needs to be fit for purpose and proportionate, minimising harm and protecting consumers while also ensuring fairness and integrity throughout the Indian online gaming market. Achieving this will be no mean feat. Fortunately, India appears willing to embrace regulation and learn lessons from other jurisdictions and regulators. It is early days, but compared to the US, which has a similar federal/ state structure to India, it looks as though India’s legislators will be keener to refer to the examples of Europe and elsewhere than many US states when it comes to introducing sustainable gaming laws. Protecting consumers Given the size of the Indian market and the growing number of operators and suppliers that are keen to enter, it is important to act swiftly. Frameworks to protect consumers need to be in place from the get-go, and it will not be enough to delay acting until the Indian government formally introduces new regulations. “A study by KPMG India and Google predicts that India’s igaming market could generate $1 billion per year in revenues by 2021 ” For this reason, we have recently been working with the All India Gaming Federation (AIGF) to put in place a self-regulatory framework designed to protect consumers from possible harm. Earlier this year, the AIGF announced an opt-in scheme covering the skill gaming sector. The Skill Charter was a reaction to the lack of guidance from the government. It provides for the creation of an advisory panel to help maintain high standards of consumer protection in India’s skill gaming industry.