ICT & Electronics Global Digital Gaming Market Demand Analysis | Page 2
of increasing electronic device consumption with features to provide high
end user experience. The device segment is sub segmented into mobile, PC
and console, out of which, the mobile segment is anticipated to have leading
share owing to usage of mobile phones and rising accessibility, affordability
and convenience of buying the mobile phones coupled with provision of
features for instance, voice recognition, customizable features, interactive
drama, open world, wearable gaming and augmented reality. The technical
advancements and recent up gradations for instance development of Viro
Move and Pillars of Eternity and many others are expected to drive the
market growth.
Increasing Smartphone User to Boost the Demand for Digital
Gaming
The increasing smartphone users with different mobile gaming applications
on different platforms will drive the digital gaming market with companies
developing apps that provide high user experience with improved security
and privacy. Additionally, the rising disposal income and increasing global
economic growth has resulted in increasing demand for consoles and PCs.
High cost of development and huge time investments coupled with
distraction of user from regular tasks and cases of security breaches are
expected to act as a key restraint in the growth of global digital gaming
market during forecast period.
This report also provides the existing competitive scenario of some of the key
players of the global digital gaming market which includes company profiling
of Activision Blizzard, Sony Corporation, Microsoft Corporation, Ubisoft,
Tencent, Nintendo, Gameloft and EA Sport. The profiling enfolds key
information of the companies which encompasses business overview,