ICT & Electronics Global Digital Gaming Market Demand Analysis | Page 2

of increasing electronic device consumption with features to provide high end user experience. The device segment is sub segmented into mobile, PC and console, out of which, the mobile segment is anticipated to have leading share owing to usage of mobile phones and rising accessibility, affordability and convenience of buying the mobile phones coupled with provision of features for instance, voice recognition, customizable features, interactive drama, open world, wearable gaming and augmented reality. The technical advancements and recent up gradations for instance development of Viro Move and Pillars of Eternity and many others are expected to drive the market growth. Increasing Smartphone User to Boost the Demand for Digital Gaming The increasing smartphone users with different mobile gaming applications on different platforms will drive the digital gaming market with companies developing apps that provide high user experience with improved security and privacy. Additionally, the rising disposal income and increasing global economic growth has resulted in increasing demand for consoles and PCs. High cost of development and huge time investments coupled with distraction of user from regular tasks and cases of security breaches are expected to act as a key restraint in the growth of global digital gaming market during forecast period. This report also provides the existing competitive scenario of some of the key players of the global digital gaming market which includes company profiling of Activision Blizzard, Sony Corporation, Microsoft Corporation, Ubisoft, Tencent, Nintendo, Gameloft and EA Sport. The profiling enfolds key information of the companies which encompasses business overview,