Most domestic manufacturers lack the autonomic intellectual property and financial resources to develop
their own brand name products. This new study focuses on market trends and forecasts with historical data
(2006, 2011 and 2016) and long-term forecasts through 2021 and 2026 are presented.
The primary and secondary research is done in China in order to access up-to-date government regulations,
market information and industry data. Data were collected from the Chinese government publications,
Chinese language newspapers and magazines, industry associations, local governments' industry bureaus,
industry publications, and our in-house databases.
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markets.
Table Of Content
INTRODUCTION
BUSINESS ENVIRONMENT
Video Games MARKET TRENDS
MARKETING STRATEGIES
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