Great Britain Hockey 93026 GBH Talent Development Framework Booklet - Page 25

Game What to coach – GK Coaches will be able to get practice design ideas on what to coach goalkeepers alongside a rich understanding of the Development Themes for goalkeepers. The workshops will replicate appropriate learning environments to bring game like scenarios to life and create variations to existing practices to develop a suite of activities for goalkeepers of all levels. What to coach – goal scoring Coaches will see what to deliver in a session on the development theme of Goal Scoring. Coaches will share practice design ideas that invite lots of opportunities for the players to take the best option to go forward and score goals in all sorts of ways. There will be lots of examples of fun and game like activity that drives the players to be highly skilled and creative with their actions. What to coach – defending Coaches will see what to deliver in a session on the Principles of Defending. Coaches will share practice design ideas that invite lots of opportunities for the players to stop the oppositions go forward by denying space. This workshop will bring to life the link between Principles and Development Themes and further highlight what coaches should prioritise in their sessions to create effective decision makers. What to coach – attacking Coaches will see what to deliver in a session on the Principles of Attacking. Coaches will share practice design ideas that invite lots of opportunities for the players to take the best option to go forward and score. This workshop will bring to life the link between Principles and Development Themes and further highlight what coaches should prioritise in their sessions to create effective decision makers. What to coach – set pieces Coaches will see what to deliver in a session on Set Pieces, including PCA, PCD, long corners and free hits near the circle edge. Coaches will share practice design ideas that invites constant decision making for the players to attack or defend. There will be lots of examples of how to stretch the players to be self organising and intelligent trainers. 25