Global Mobile Gaming Market Report 2017-2023 Global Mobile Gaming Market Report 2017-2023 | Page 9

Global Mobile Gaming Market Analysis and Forecast, 2017–2023 LIST OF FIGURES Figure 6.34 E  urope Mobile Gaming Market, by Genre, 2016 and 2023 Figure 6.35 M  obile Gaming Market Size in the U.K, 2016-2023 Figure 6.36 S  martphone Users and Mobile Gamers in U.K Figure 6.37 P  latform Share in U.K Figure 6.38 M  obile Gaming Market Size in Germany, 2016-2023 Figure 6.39 S  martphone Users and Mobile Gamers in Germany Figure 6.40 M  obile Platform Share in Germany Figure 6.41 M  obile Gaming Market Size in France, 2016-2023 Figure 6.42 S  martphone Users and Mobile Gamers in France Figure 6.43 M  obile Gaming Market Size in Russia Figure 6.44 S  martphone users and Mobile Gamers in Russia Figure 6.45 P  latform Share in Russia Figure 6.46 R  est of the World Mobile Gaming Market, by Region, 2016 and 2023 Figure 6.47 L  atin America Mobile Gaming Market, by Genre, 2016 and 2023 Figure 6.48 M  iddle East Mobile Gaming Market, by Genre, 2016 and 2023 Figure 6.49 S  martphone Users in Latin America, by Country, 2015-2018 Figure 6.50 M  obile Platform share in LATAM Figure 6.51 S  martphone Penetration (%), by country, 2016 Figure 7.1 A  ctivision Blizzard: Overall Financials (2014-2016) Figure 7.1 A  ctivision Blizzard: Net Revenue by Region (2014-2016) Figure 7.3 A  ctivision Blizzard: Net Revenue by Business Segment (2014-2016) Figure 7.4 D  eNa Co., Ltd.: Overall Financials (2014-2016) Figure 7.5 D  eNa Co., Ltd.: Revenue by Business Segment (2014) Figure 7.6 D  eNa Co., Ltd.: Revenue by Business Segment (2015-2016) Figure 7.7 E  lectronic Arts: Overall Financials www.bisresearch.com Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure Figure (2014-2016) 7.8 E  lectronic Arts: Net Revenue by Region (2014-2016) 7.9 E  lectronic Arts: Net Revenue by Business Segment (2014-2016) 7.10 G  lu Mobile: Overall Financials (2014-2016) 7.11 G  lu Mobile: Net Revenue by Region (2014-2016) 7.12 G  lu Mobile: Net Revenue by Business Segment (2014-2016) 7.13 S  quare Enix: Overall Financials (2014-2016) 7.14 S  quare Enix: Revenue by Region Segment (2014-2016) 7.15 S  quare Enix: Revenue by Business Segment (2014-2016) 7.16 U  bisoft: Overall Financials (2014- 2016) 7.17 U  bisoft: Net Revenue by Region (2014-2016) 7.18 U  bisoft: Net Revenue by Business Segment (2014-2016) 7.19 G  ameloft: Overall Financials (2013- 2015 7.20 G  ameloft: Revenue by Geographic Segment (2013-2015) 7.21 G  ameloft: Revenue by Business Segment (2013-2015) 7.22 Z  ynga Inc.: Overall Financials (2014-2016) 7.23 Z  ynga Inc.: Revenue by Geographic Segment (2014-2016) 7.24 Z  ynga Inc.: Revenue by Business Segment (2014-2016)