Global Market Research Company US United States Visual Computing Market Forecast & O | Page 5
Product Overview
Visual computing refers to the combination, analysis,
and
attainment
of
the
visual
data
through
the
deployment of computer resources, and involves various
fields of science as well as visual entities for fulfilling this
purpose. It enables the users to control and co-relate
with the activities by manipulating the visual images as
direct objects or an illustration of a non-visual object.
Visual computing is used across various computer science disciplines such as image processing, visualization,
Augmented Reality (AR) & Virtual Reality (VR), computer graphics, pattern recognition, human and computer
interaction, etc. Graphical hardware and software being deployed in various computing devices are the main
components of visual computing as these components consist of an influential computing technology.
Visual computer environment and visual applications are the two main branches of visual computing. The
visual computer environment refers to a visual prototype that behaves as a medium for interaction between
the humans and the computers, whereas visual applications handle the data of image data related to
computers which include 3D sequence, videos, etc.
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