GELECEĞİ YAKALA PROJESİ 21. YY. BECERİLERİ ETKİNLİK PLANLARI "Cartch the Future" Project Result | 页面 91
“CATCH THE FUTURE ”ACTIVITY PLAN
School Sıdıka Akdemir Science and Art Center
Teacher Gürkan Kuzucuoğlu
Class Primary School (3rd - 4th Grade)
Lesson Language Arts
Recommended
Duration 120 min
Course Application Classroom, workshop
Topic Values-Fable
Student
Achievements 1.Find out the concepts between mind / concept maps. 2.Analyzes the elements of the
Mind / Concept map prepared. 3. Generate an original work from the elements of
mind / concept map. 4. Writes fables based on the connotations. 5. Does workshop in
cooperation. 6. Designs puppets suitable for the heroes mentioned in the fable. 7.
Dramatize puppets and fables by doing group work.
Interdisciplinary
cooperation Language Arts-Technology Design
Vehicles Computer, paper, colored pencils, felt, scissors, glue and so on.
Introduction Events
The mind map on our values is shown as an example
and emphasis is given to values education.
Learning process
Based on the sample mind and concept maps, the students are asked to identify the
differences between the two types of mapping. The students are asked to create a
mind map or concept map by considering a value on computer or paper and then
write fables about this value. All this can be a group work. In another lesson, the
puppets are dramatized and presented in a workshop on fable characters.
Student's Reflective
Activities The student shares what he has learned and can build new games with puppets.
Improvement
Process Trips on values education can be made. The event can also be organized here (eg
nursing home, etc.).
Evaluation peer assessment, self-assessment, question and answer, etc.
[2017-1-TR01-KA101-037764] the “Catch the Future” Project under contract number Erasmus+ is supported by the European
Commission. However, the European Commission and the Turkish National Agency cannot be held responsible for the views
contained herein.