GELECEĞİ YAKALA PROJESİ 21. YY. BECERİLERİ ETKİNLİK PLANLARI "Cartch the Future" Project Result | 页面 91

“CATCH THE FUTURE ”ACTIVITY PLAN School Sıdıka Akdemir Science and Art Center Teacher Gürkan Kuzucuoğlu Class Primary School (3rd - 4th Grade) Lesson Language Arts Recommended Duration 120 min Course Application Classroom, workshop Topic Values-Fable Student Achievements 1.Find out the concepts between mind / concept maps. 2.Analyzes the elements of the Mind / Concept map prepared. 3. Generate an original work from the elements of mind / concept map. 4. Writes fables based on the connotations. 5. Does workshop in cooperation. 6. Designs puppets suitable for the heroes mentioned in the fable. 7. Dramatize puppets and fables by doing group work. Interdisciplinary cooperation Language Arts-Technology Design Vehicles Computer, paper, colored pencils, felt, scissors, glue and so on. Introduction Events The mind map on our values is shown as an example and emphasis is given to values education. Learning process Based on the sample mind and concept maps, the students are asked to identify the differences between the two types of mapping. The students are asked to create a mind map or concept map by considering a value on computer or paper and then write fables about this value. All this can be a group work. In another lesson, the puppets are dramatized and presented in a workshop on fable characters. Student's Reflective Activities The student shares what he has learned and can build new games with puppets. Improvement Process Trips on values education can be made. The event can also be organized here (eg nursing home, etc.). Evaluation peer assessment, self-assessment, question and answer, etc. [2017-1-TR01-KA101-037764] the “Catch the Future” Project under contract number Erasmus+ is supported by the European Commission. However, the European Commission and the Turkish National Agency cannot be held responsible for the views contained herein.