Geek Syndicate Issue 6 | Page 55

Geek Syndicate screen idol celebrity crush saving the day. Add into the mix a host of tasty weapons such as hull breaching lasers or teleporting bombs, and you have the ingredients of a delicious sci-fi treat. Of course, the various systems on your ship also have their own weaknesses, which allow you in turn, to strategise where to target your weapons on the enemy ship. Their weapons ripping through your hull? Target their weapon system to disable it. They keep teleporting intruders onto your ship? Open strategic doors and airlocks and let the vacuum of space suck the air from their lungs. The latter is also a great tactic for extinguishing fires, but keep an eye on ship oxygen levels. The goal of the game is to always stay one step ahead of the enemy fleet that slowly encroaches across each sector you are in. While doing this, you jump from way-point to way-point and sector to sector, recruiting more crew and upgrades and aiming to meet up with the allied fleet in time for the final confrontation with the games big boss ship. This ship is massive, with multiple weapon systems, cloaking abilities and other headache inducing problems. That of course, is if you even get that far. Even after twenty or more play throughs, you will still find yourself sometimes dying less than a few sectors in, which is humbling to say the least. FTL is great as a little timewaster game, but you may soon find that a quick ten minutes has turned into an hour or more. It has good re-playability and the lo-fi graphics and sound make it sometimes feel like you really are watching an old Star Trek episode. Casey Douglass Rating: GGGGG Sector Progression Entering Combat! Shields Up! Unlock New Ships for Future Games The Trade Window. Not all Encounters are Hostile 55