sketching either in a sketch book or on a page or board, a member of the class luckily noticed this, and told me that they had two friends who were putting together a comic book but needed an artist to come on board for illustration if I was interested. So after a bit of a push from my faithful girlfriend to go for it, I jumped at the chance of this was once in a lifetime dream come true, I met with Mike and Martin and they were completely awesome, our mind sets were perfectly contrasted and yet so much alike, we instantly hit it off, and after they seen allot of my stuff we dived straight in. GS: How does the creative process work? AO’N: Martin Greene was the spearhead of the story, he concepted the plot and the characters, then Mike Lynch ad’s his amazing writing and dialog skills to Martin’s intense concept, after that the lads gave me a copy of the entire script including part one and two, Mike and Martin asked me to draw the initial character and creature designs and then simultaneously Paul McCallan and my self both worked on each of our respective parts of the story illustrations GS: What is next for you? AO’N: Right now I am working on two separate pieces, one is the second part of a story that was again done by the amazing Abandoned brothers Mike Lynch and Martin Greene called “Salvage” which is going to be absolutely insane, I can’t tell you guys anymore about it other than it is go-
ing to be amazingly diverse and grippingly appealing to anyone who grew up loving Ridley Scott. Second is something that I cooked up myself and Mike Lynch was fantastic enough to back me up on it with an excellent script, its mainly a promotional type piece but its also still sequential, I have high hopes for this but because of its small size and the unique nature of this story I have to play it pretty close to the chest so unfortunately again I can’t say too much other than keep your ear to the ground and your eyes fixed on abandoned-comics website www.abandonedcomics.com. GS: To any aspiring creator out there, what would you say is the best piece of advice? AO’N: This is always a hard thing to find isn’t it? Usefully practical advice that doesn’t end up sounding like a self help mental motto, my advice for any of you budding talented artists out there would be know every aspect of your art, don’t just focus on form, perspective or foreshortening all of those things are give ins, and we already know to put the required time and effort into those areas.
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better and as much as people may tell you otherwise; this IS a competitive art, so always focus on the emotional sweep and tone of your story, keep in mind the message you are trying to convey and while there is so much I could say about technique and drawing skill, please for your own good take some time to study the mechanics of production, because in the long run you’ll save yourself so much time and effort.
GS: Where you would like to be in 10 years time? AO’N: I’ve never really been one to try look too far ahead, I try to focus on the here and now and at the moment I am having one hell of a time with Abandoned-comics, I would like to remain with this immensely fantastic team and do my part to help the world see how amazing they are for as long as they will have me, at the same time ever since I was a child I have wanted to work in the mainstream and obviously I would love this to be my nine to five so that every ounce of my time can be spent doing it, so Where do I see myself in 10 years time? Who knows but where would I like to be in 10 years time? Doing exactly what I’m doing now. You can check out Nestor on their website, and follow Anthony on his blog or Twitter.
I think there is a lot to said for the attention that is also required from things like printing, page size translations, color formats such as cmyk and rgb, promotional ideas all these things are aspects that we as artists must know about in order to keep up with this gr ??[??[?\??H[?]YH[[?HH[[??]\?H?\??Y\??][???]\?[???Z?H[?[??L???