Game Insider Game Insider We Happy Few Cover Issue | Page 56
amount, making the talented development
team a Microsoft first-party developer.
Nonetheless, prior to this acquisition, back in
August of 2017, Compulsion Games announced
they had partnered with Gearbox Software for
financial support to expand the game into a
retail-length title, and the results of that deal
have not changed.
Gearbox's funding helped Compulsion
expand their team four-fold and expand the
scope and narrative of the game. With
Gearbox's help, We Happy Few will be released
on the PS4 and Gearbox will publish retail
hallucinatory vision of a butterfly that they will
chase, while taking too much can cause them to
be knocked out and awaken back at their
safehouse, both of these factors losing them
time towards escape.
However, the risk of discovery can rise if
characters perform unnatural actions such as
stealing items, being in areas they are restricted
from, or attacking locals. Such action will raise
suspicions, as well as being found to not be
under the influence of Joy, and failing to hide
bodies. If discovered as a "Downer", locals will
attempt to either capture or kill the character,
leaving players with the choice of either fighting
back with various melee weapons such as cricket
bats and metal pipes (though with the risk of
being swarmed), using certain items to
incapacitate them, or attempting to escape and
hide from them until they resume normal
activities.
Compulsion Games Goes First Party
During their E3 2018 press conference Microsoft
announced that they had in fact acquired
developer Compulsion Games for an untold
versions for all platforms (PS4, Xbox One and
PC). However, Compulsion also said that with this
expanded title, the price of the game will be
increased from $30 to $60.
Launching We Happy Few on August 10, 2018
across all three major platforms, Compulsion
Games additionally plans to take full advantage
of the extra power output found within the PS4
Pro and Xbox One X, resulting in HDR and 4K
support.