Game Insider Game Insider We Happy Few Cover Issue | Page 56

amount, making the talented development team a Microsoft first-party developer. Nonetheless, prior to this acquisition, back in August of 2017, Compulsion Games announced they had partnered with Gearbox Software for financial support to expand the game into a retail-length title, and the results of that deal have not changed. Gearbox's funding helped Compulsion expand their team four-fold and expand the scope and narrative of the game. With Gearbox's help, We Happy Few will be released on the PS4 and Gearbox will publish retail hallucinatory vision of a butterfly that they will chase, while taking too much can cause them to be knocked out and awaken back at their safehouse, both of these factors losing them time towards escape. However, the risk of discovery can rise if characters perform unnatural actions such as stealing items, being in areas they are restricted from, or attacking locals. Such action will raise suspicions, as well as being found to not be under the influence of Joy, and failing to hide bodies. If discovered as a "Downer", locals will attempt to either capture or kill the character, leaving players with the choice of either fighting back with various melee weapons such as cricket bats and metal pipes (though with the risk of being swarmed), using certain items to incapacitate them, or attempting to escape and hide from them until they resume normal activities. Compulsion Games Goes First Party During their E3 2018 press conference Microsoft announced that they had in fact acquired developer Compulsion Games for an untold versions for all platforms (PS4, Xbox One and PC). However, Compulsion also said that with this expanded title, the price of the game will be increased from $30 to $60. Launching We Happy Few on August 10, 2018 across all three major platforms, Compulsion Games additionally plans to take full advantage of the extra power output found within the PS4 Pro and Xbox One X, resulting in HDR and 4K support.