GAMbIT Magazine Issue #27 June 2017 | Page 28

REVIEW GAMBIT SHINESS: THE LIGHTNING KINGDOM Genre: Action, Adventure, RPG Developer: Enigami Publisher: Focus Home Release Date: April 18, 2017 Kingdom is in good company.  The story is where the water starts to get a bit choppy. To be fair, there is a manga which, at the very least, helps you understand what motivates the main characters. And, once again, to be fair, the story isn't bad. It does, however, have one fault; It throws a lot of terms at you early on, and understanding them can be hard to follow, even with the manga. "My one major, non nitpick-y criticism with Shiness is that the game crashes at the worst possible times." Shiness: The Lightning Kingdom is an Action RPG by Enigami and published by Focus Home Interactive. On the surface, it features what some might consider a kid-friendly aesthetic. The reality, however, is that one would imagine a child getting fed up with the difficult But, speaking of the aesthetic, it's overall well designed. It easily brings to mind CyberConnect 2's  Little Tail Bronx games (Tail Concerto, Solatorobo, and a phone game that never left Japan) with its more beastly characters. In reality, there's been a long-standing fascination with anime-like aesthetics in France. ou can see that at work in other French franchises like Wakfu, Miraculous Ladybug, and Code Lyoko, among others. So, stylistically, Shiness: The Lightning  For example, shi. Shi is the blanket term for the elemental forces (fire, water, wind, earth)... but it's also the term for the spells you cast with it. And it's also used for the various combat techniques. And also refers to spirits, as well. Figuring out what