endurance fights (depending on if you’re rolling Champion or Criminal path), throwing parties or whatever and shooting commercials for money to throw said parties. The closer to the end you get, the more insane you can get, living in a way that you couldn’t imagine before. By the end, my fighter was a training and pirate fighting machine that never slept thanks to all the energy drinks, coffee, and meats. He existed solely to literally kick the shit out of anything that crossed his path, and presumably have the most painful bowel movements this side of India.
Graphics follow the usual indie route. The pixel graphics in the game are well made overall. They’re very evocative of 90’s era games like Streets of Rage, though often more colorful. That being said, a few more fight animations wouldn’t hurt. The soundtrack is fairly decent, though there is a problem; there really needs to be more tracks. you will hear the same two tracks throughout the entire game, with different tracks only showing up for cutscenes.
In closing, Punch Club is a fun game with a few little problems. Since the developer is dedicated to ironing things out, I’m sure there will be even fewer things on the downside for the game. I did, after all, have fun with the game.