FreestyleXtreme Magazine Issue 4 | Page 42

What you’ll need: - we use Degreas ing age nt/c leaner /brake clea ner con tact ner the Some rags /clo ths - the clea do ter but an old t-sh irt will bet er Wa rm, soa py wat Heat gun /ha ir dryer t knif e/ Scis sors - if poss ible a craf scalpel wan t to rush Time! This isn’t a job you e you do it) (at leas t not the first tim 1. Remove the existing graphics. Back in the day the graphics your bike came with would be paper-thin - you’d need long-ass nails and the patience of a saint to get them off in one piece. Now most graphics are sturdy enough to come off cleanly in one go - if needed apply a little heat using a hair dryer or heat gun to soften things up. It’s also useful to remove anything that might get in your way during the installation process - in most cases that means the seat but for us loosening the front brake cable from its stays gave us better access to the front number plate and fork guards. 2. The next thing you want to do is get the plastics as smooth and clean as you can to give your graphics the best possible surface to grip onto. Using a degreaser - we use brake cleaner - give the plastics a good rub down to get rid of dirt, grease and any residue left behind by the old decals. Any solvents left on the plastic after this may affect the longevity of your graphics - so next give them a quick onceover with a warm damp cloth with a touch of detergent. If your plastics have seen a fair bit of use, this is a good chance to use a sharp knife/razor blade to smoothen out the edges of any deep scratches. Oh and give your hands a good wash! 3. It’s always a good shout to start with the simplest piece. Each bike and each brand of graphics is a little different in shape, flex and stickiness - so starting somewhere relatively small and flat will give you a feel for what you’re doing without risking a fall at the first hurdle. In our case we’re going for the front number plate. 42 | FreestyleXtreme How To: Fit MX Graphics U nless you’re a professional, sadly a new season doesn’t necessarily equate to a new bike. Luckily though, for the price of a set of decals you can keep your ride looking fresh - but there’s no point rocking hot new graphics if they’re wonky and full of bubbles. Even if nobody notices how it looks, that’s a recipe for peeling edges and ripped numbers. Our friends at Spiral Graphics (www.spiralgfx.com) sorted us out with some custom decals for one of our in-house TMs (a 2014 TM125MX) and we thought it was a good chance to show how to get the most from your graphics kit. Getting them on straight and keeping ‘em stuck can be deceptively difficult but if you follow these steps hopefully you can avoid any sticky situations... 4. Before anything gets peeled off hold the graphic against the plastic and work out how you’re go ing to want it positioned. Make a note of any bolt holes or edges you can use for alignment. For front number plates and mud guards we always prioritise symmetry - if they’re a tiny bit high or low it’s better than being over to one side. 5. Now start by folding the backing paper back about halfway - this lets you position a few key points without the graphics sticking to your fingers while you work. Carefully align the piece and just touch it to the plastic - letting it stick by itself rather than pressing anything down. Once you’re happy with the placement, peel the rest of the backing away and roll down what’s left of the sticker. Do this as smoothly as you can and in a consistent direction, applying gentle pressure as you go to avoid air bubbles. At this point if you spot any errors the graphics should still peel back. If you need to, try and use sharp, even force rather than pulling at it so that you don’t warp the graphic. If it looks good you can start pressing it down firmly. We use a cloth to do this - go over the whole graphic, paying close attention to corners and edges. bik e as cle an as Sta rt wi th yo ur to be per fec t - it do esn’t ne ed po ssi ble t an d dirt in th e bu t th e les s gri e ea sie r it’ll be to genera l are a, th ur nt pa rts (an d yo ke ep th e im po rta ha nd s) cle an . 6. Every bike will have a few nightmare areas. You might be lucky but often the radiator shrouds will have a few narrow and curved areas - in this case bolt holes are your friends. Use them to line up the decal and start from a relatively central area. You may want to cut and peel the backing off in sections so you can work a bit at a time rather than trying to nail the whole piece in one go. 7. The side panels, on the other hand, are ALWAYS a potential nightmare for a simple reason: they’re a big, curved, 3D area and your graphics pieces are flat. As always, heat is extremely useful in giving your graphics the suppleness and slight stretch necessary for a smooth finish. We begin by pulling down the backing on the top half of the piece and starting the contact horizontally across the centre of the decal - usually running between two corners to help alignment. Once it’s lined up we work upwards from one side to the other - avoiding pressing anything down too hard. Once we’re happy with this we work downwards very slowly, keeping the graphic warm as we go. For this section we live by the rule that air bubbles are better (and much easier to get rid of) than creases. If you catch any small bubbles it should work out all right - but if you start to get creases it’s a good idea to peel it back and try again. Be patient - if you get this part perfect on your first go you should give serious consideration to becoming a professional bike graphics fitter.