CHAPTER 20 FILE I/O AND OBJECT SERIALIZATION
}
Console.WriteLine("=> Saved car in binary format!");
The BinaryFormatter.Serialize() method is the member responsible for composing the object
graph and moving the byte sequence to some Stream-derived type. In this case, the stream happens to be
a physical file. You could also serialize your object types to any Stream-derived type, such as a memory
location or network stream.
After you run your program, you can view the contents of the CarData.dat file that represents this
instance of the JamesBondCar by navigating t