Flipchart Number 2 June 2016 | Page 9

Later, the content of unlocked badges is reflected and transferred to the individual part of the Youthpass Certificate. Ideally, we would wish that participants could easily push their Open Badges into the Youthpass tool online. This would enable them to review their learning achievements and personalise them for the Youthpass Certificate. The idea of this game is developed following the concept of gamification — the use of game design elements in non-game context. We chose the type of gamification called ‘serious game’ to highlight two of the main elements: recognition can be playful but at the same time serious ‘business’. Badge image source: http://www.freepick.com First tests of The Youth Exchangers are promising. If implemented effectively, the game engages young people really well. During the testing phase, majority of participants has joined the game by claiming at least one badge. On average, 9 out 12 badges were claimed per participant. We were motivated by the success of The Youth Exchangers and designed a badge system dedicated to the youth workers’ development. The League of Extraordinary Youth Work Agents invites participants of training courses to become real-life heros and heroines. This system has 16 badges awaiting for youth workers who show determination to learn and develop their personal and professional competences.