Later, the content of unlocked badges is
reflected and transferred to the individual
part of the Youthpass Certificate.
Ideally, we would wish that participants could
easily push their Open Badges into the
Youthpass tool online. This would enable
them to review their learning achievements
and personalise them for the Youthpass
Certificate.
The idea of this game is developed
following the concept of gamification
— the use of game design elements in
non-game context. We chose the type
of gamification called ‘serious game’
to highlight two of the main elements:
recognition can be playful but at the
same time serious ‘business’.
Badge image source: http://www.freepick.com
First tests of The Youth Exchangers are
promising. If implemented effectively,
the game engages young people really
well. During the testing phase, majority
of participants has joined the game by
claiming at least one badge.
On average, 9 out 12 badges were
claimed per participant.
We were motivated by the success of
The Youth Exchangers and designed a badge
system dedicated to the youth workers’
development. The League of Extraordinary
Youth Work Agents invites participants of
training courses to become real-life heros
and heroines. This system has 16 badges
awaiting for youth workers who show
determination to learn and develop their
personal and professional competences.