Essentials Magazine Essentials Summer 2017 | Page 29

Toy Market Trends The American Academy of Pediatrics recommends that children spend at least an hour a day engaged in open-ended play. toys that combine drawing, color- ing, animation, etc. with augmented reality apps, bringing creations to life in virtual worlds and adding a whole new layer of excitement and possi- bilities to children’s creative endeav- ors. For example, Crayola’s Virtual Design Pro Fashion Collection comes with a book of fashion templates and colored pencils, markers, and sten- cils. Kids create their unique designs, which they can then scan into the accompanying app to bring their fashion collections to life on a virtual model. We are also seeing a rise in 3D printing toys, which is particularly ex- citing as it enables children to create their own characters, vehicles, and so on, from scratch. Toys that teach kids how to code similarly enable children to create “from the ground up.” Many coding toys are app-enabled and com- bine robotics, artificial intelligence, and kinesthetic components to enrich play. In short, innovative products are engaging kids in a whole new way — they aren’t simply playing with their toys, they are inventing and building them, too. The possibilities are literal- ly endless. LANGUAGE & LITERACY SKILLS For very young children, the art of communication is learned through role-play and storytelling; older kids continue to build on their communi- cation skills with word-based games. Toys that promote storytelling, self-ex- pression, reading, and writing help to develop language and literacy skills, while also teaching kids important social skills, including how to read body language and facial expressions and voice their opinions in a diplomatic manner. A great game for both parents and educators to play with a group of little ones is “Tell A Puzzling Story.” It involves choosing a puzzle with a lot going on (the more animals, characters, and activities happening in the scene, the better!) One person is designated to begin telling a story that relates to the puzzle (they can refer to the pic- ture on the box). Each time someone finds a puzzle piece that fits, they get to take over the story, building on it from the last person. It’s a fantastic way for kids to simultaneously exercise the right side of their brain (creativity) and the left side (logic). BOOSTING BRAIN POWER Between birth and age three, a child’s brain will develop at a faster rate than at any other point in his entire life. Toys that allow infants and tod- dlers to explore objects and physical spaces and process sights and sounds will enhance their development. Older children will benefit from educational toys that teach important concepts, like Science, Technology, Robotics, Engi- neering, Arts, and Math (STREAM subjects). Multi-faceted science kits teach kids high-level subjects. For example, an archeology kit might allow kids to dig for artifacts, sort and classify their treasures, and learn about their historic significance. Some science kits culminate in a strategic game, bring- ing socialization and competitive fun into the mix. Combining science with interactive play is a tried-and-true way to get children excited about learning. essentials | www.edmarket.org 29