Escape Studios Undergraduate Prospectus February '24 | Page 50

The UK video games sector is the largest in Europe .
SPECIALIST SOFTWARE TRAINING Unreal Engine Maya
Substance Painter Substance Designer ZBrush Photoshop Reality Capture
COURSE SUMMARY
TUITION FEES BA UCAS code Try : some I630 of the latest software at one See of page our upcoming 44 for fee taster details days and . information MArt UCAS code : I631 about our bursaries and scholarships .
Institution code : P34 ENTRY REQUIREMENTS 32-120 UCAS points , plus a portfolio
( see website for details ).
START DATE Your work is assessed through practical
September assignments and retrospectives by a mix of
tutor , peer , self-review and industry . In fact , industry DURATION professionals often review your project modules 3 years full and time share ( BA their ) personalised feedback with you . 4 years full time ( MArt )
CONTACT HOURS Your overall workload will be approximately 40 hours per week . You ’ ll spend 15 hours in workshops and 20-25 hours on self-study learning and working on your projects .
AWARDED BY
Find out more : escapestudios . ac . uk / uggameart
The UK video games sector is the largest in Europe .

DID YOU KNOW ?

( tiga )

SOFTWARE BA ( HONS )/ MART

SPECIALIST SOFTWARE TRAINING Unreal Engine Maya

THE ART OF VIDEO GAMES

Substance Painter Substance Designer ZBrush Photoshop Reality Capture
COURSE SUMMARY
TUITION FEES BA UCAS code Try : some I630 of the latest software at one See of page our upcoming 44 for fee taster details days and . information MArt UCAS code : I631 about our bursaries and scholarships .
Institution code : P34 ENTRY REQUIREMENTS 32-120 UCAS points , plus a portfolio
( see website for details ).

ASSESSMENT

START DATE Your work is assessed through practical
September assignments and retrospectives by a mix of

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tutor , peer , self-review and industry . In fact , industry DURATION professionals often review your project modules 3 years full and time share ( BA their ) personalised feedback with you . 4 years full time ( MArt )
CONTACT HOURS Your overall workload will be approximately 40 hours per week . You ’ ll spend 15 hours in workshops and 20-25 hours on self-study learning and working on your projects .

WHAT YOU WILL STUDY

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SOFTWARE

AWARDED BY

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ASSESSMENT

Find out more : escapestudios . ac . uk / uggameart
ESCAPE STUDIOS UNDERGRADUATE PROSPECTUS 25