WHAT YOU WILL STUDY: SOFTWARE YOU’ LL LEARN:
LEVEL 4 / YEAR 1
An introduction to the disciplines, pipelines and creative industries, giving you the all-round skills you’ ll need on your journey.
Creative Foundations- Project( 30 credits) Creative Foundations- Craft( 30 credits) Digital Drawing( 15 credits) Digital Painting( 15 credits) 3D and Paintovers( 15 credits) Concept Art and Realtime Engines( 15 credits)
LEVEL 5 / YEAR 2
You’ ll develop your specialist skills and work in teams on industry-style projects.
Character and Costume Design( 30 credits) Thematic Environment Design( 30 credits) Specialism( 15 credits) Industry Studio Project( 45 credits)
LEVEL 6 / YEAR 3
ADOBE PHOTOSHOP
UNREAL ENGINE
ASSESSMENT
AUTODESK MAYA
Your work is assessed through practical assignments and retrospectives by a mix of tutor, peer, industry and self-review. In fact, industry professionals often review your group project modules and share their feedback with you.
SKILLS YOU’ LL GAIN:
BLENDER
Technical: Traditional and digital drawing, digital painting, 2D and 3D concept design, real-time engine work-flows
Creative: Character, costume, and environment design, visual storytelling, world-building, thematic and experiential design
Professional: Industry-standard work-flows, collaboration on team projects, project management, presenting work to peers and industry professionals, and preparing for freelance or studio careers
All imagery courtesy of Escape Studios student projects.
You’ ll hone your skills and begin to demonstrate the level of knowledge needed to be a professional artist.
Advanced Specialism( 30 credits) Professional Practice( 30 credits) Professional Studio Project( 60 credits)
LEVEL 7 / YEAR 4
More info on page 64
INTEGRATED MASTERS( MART)
WHERE THIS COULD TAKE YOU:
Concept Artist Illustrator Thematic Environment Designer Character Designer Visual Development Artist Experience Designer Freelance Artist
FIND OUT MORE INFORMATION ON OUR WEBSITE
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