Escape Studios Undergraduate Prospectus 2027 February 2026 | Page 54

SIMON FENTON
DEPUTY PRINCIPAL AND DEAN OF INTERACTIVE AND REALTIME( GAMES)
Simon has over 30 years’ experience working in the industry and 10 years’ working in higher education and teaching, and is also a BAFTA member. A key figure in shaping Escape Studios’ academic offerings, Simon played a central role in designing many of our undergraduate degrees. He worked in senior lead roles on nine published titles such as Sony PlayStation Home, This is Football and Black Monday, and creating bespoke courses for companies such as Rare and the BBC.
PHILIP MEREDITH
HEAD OF GAMES
Philip has over 10 years’ experience working in video games and worked with some of the most successful games studios in the UK including EA, Jagex, Rebellion and Climax. He has released 13 video games including, Harry Potter: Deathly Hallows, Silent Hill: Shattered Memories, RuneScape, Overlord and has also released his own game for iOS called Dead on Sight.
DAVID LY
GAME ART TUTOR
David is a highly skilled 3D Artist with expertise in creating 3D environments and props for both realistic and stylised projects. He has collaborated with numerous clients and independent game studios worldwide, including Captilight, Wx3 Labs and Ice Beam Games. He has extensive experience using both Unity and Unreal Engine.
NATHAN JIJA
GAME DESIGN TUTOR
Nathan has 20 years of industry experience in game development, having worked at renowned studios like Supermassive, Hutch, EA and Sony. He has developed for AAA, mobile, meta-verse, VR and AR platforms, and his credits include Until Dawn, Rebel Racing, Deadman’ s Phone and the Harry Potter game series.
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