OUR ESCAPEES:
GAMES
With every year at Escape, I kept polishing my skills. In first year, I went from never using a camera to taking professional-quality photos, and the drawing fundamentals I learned still shape my work today. In second year, I gained a strong understanding of building optimised game environments, sculpting, texturing and assembling scenes efficiently. By third year, I was creating an industry-ready portfolio and gaining confidence through mock interviews, which gave me direct, practical feedback from professionals.
ANAND SHUKLA
SPORTS EMMY WINNER / FREELANCE 3D ENVIRONMENT AND PROP ARTIST AT DENIX STUDIO
Despite joining Escape with zero 3D experience, the resources, support and guidance provided throughout my course allowed me to leave with a strong skill set, industry connections and an offer to intern at Framestore within the Immersive Team.
Escape put me in the best possible position to create, collaborate and network with the industry and other students, through events, workshops, mock interviews and trips. The last three years have been invaluable to my growth personally and professionally.
GEORGE CLARKE
FREELANCE FX ARTIST, PREVIOUSLY FX TECHNICAL ART INTERN AT FRAMESTORE
Escape provided me with the essential skills which aided me in landing my first position.
Offering hands-on learning experience with industry professionals, I was able to learn invaluable skills at Escape Studios that helped propel me into the industry setting.
TRINITY LI
JUNIOR 3D ARTIST AT FIREPROOF STUDIOS
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