Escape Studios Software Handbook 2024 October 2024 | Page 20

For practicing , no ! You can run many of For 90 % of the tools I use as a designer MSc these Game pieces
Design of software on relatively
Technical to for create
Games things and at VFX a theoretical short
/ basic Unreal
PCs Engine or laptops . It is only when course prototype level , a standard laptop is working Autodesk with Maya more complex project that
Unreal more Engine than adequate . For making things you ZBrush might start to notice limitations .
Autodesk in Unreal
Maya Engine , you might need
Houdini
Adobe something Substance 3D better Designer
.
Adobe Substance 3D Painter
Game Art short HEAD course OF CREATIVE
Blender Unreal Engine TECHNOLOGY AT ESCAPE Houdini Autodesk STUDIOS Maya
Python
ZBrush
HLSL
Adobe Substance 3D Designer Adobe Substance 3D Painter
Our expert tutors Since Adobe I work Substance in AAA Games 3D Sampler , the machine and industry friends has DarkTable to be able to run ( and build ) the recommend learning games SpeedTree I ’ m working on , but that is these software to get a choice Quixel of Mixer scope . All software I use started in Games : can Reality run well Capture on an 8 core , 16 GiB RAM machine Adobe . Photoshop
Higher spec is usually better Godot as more things can be tried out without Houdini Apprentice
Game introducing Design wait short times course that prevent an Blender environment Unreal Engine conducive to learning .
Unreal Engine
Autodesk Maya
ZBrush Houdini
SENIOR LEAD CONTINUOUS IMPROVEMENT AT CREATIVE ASSEMBLY
GAME DESIGN TUTOR AT
ESCAPE STUDIOS

DO YOU NEED AN AMAZING COMPUTER OR ANY SPECIAL HARDWARE FOR GAMES SOFTWARE ?

For practicing , no ! You can run many of For 90 % of the tools I use as a designer MSc these Game pieces
Design of software on relatively
Technical to for create
Games things and at VFX a theoretical short
/ basic Unreal
PCs Engine or laptops . It is only when course prototype level , a standard laptop is working Autodesk with Maya more complex project that
Unreal more Engine than adequate . For making things you ZBrush might start to notice limitations .
Autodesk in Unreal
Maya Engine , you might need
Houdini
Adobe something Substance 3D better Designer
.

MICHAEL DAVIES

Adobe Substance 3D Painter

Game Art short HEAD course OF CREATIVE

Blender Unreal Engine TECHNOLOGY AT ESCAPE Houdini Autodesk STUDIOS Maya

Python
ZBrush
HLSL
Adobe Substance 3D Designer Adobe Substance 3D Painter
Our expert tutors Since Adobe I work Substance in AAA Games 3D Sampler , the machine and industry friends has DarkTable to be able to run ( and build ) the recommend learning games SpeedTree I ’ m working on , but that is these software to get a choice Quixel of Mixer scope . All software I use started in Games : can Reality run well Capture on an 8 core , 16 GiB RAM machine Adobe . Photoshop
Higher spec is usually better Godot as more things can be tried out without Houdini Apprentice
Game introducing Design wait short times course that prevent an Blender environment Unreal Engine conducive to learning .
Unreal Engine
Autodesk Maya
ZBrush Houdini

ROB FEY

SENIOR LEAD CONTINUOUS IMPROVEMENT AT CREATIVE ASSEMBLY

Subject to change

GLYN FAIRWEATHER

GAME DESIGN TUTOR AT

ESCAPE STUDIOS

LEARN THESE APPLICATIONS ON OUR COURSES
ESCAPE STUDIOS SOFTWARE HANDBOOK 11