Escape Studios Postgraduate & Short Course Prospectus 2026/27 April 2026 | Seite 77

MODULES
Character and Creature Design Character and Creature Modelling and Presentation Technical Direction Collaborative Studio Project Production Project
SKILLS YOU’ LL GAIN:
Technical: Design work-flows, concept development, high-detail sculpting, 3D modelling pipelines, texturing and lookdev, lighting and rendering, rigging and technical direction, simulation and CFX, grooming, animation cycles
Creative: Visual storytelling through design, style adaptation and creation, aesthetic decision making, creative iteration
Professional: Studio style collaboration, pipeline awareness, feedback literacy, project ownership, showreel development
WHERE THIS COULD TAKE YOU:
CG Generalist CFX( Character FX) Artist
SOFTWARE YOU’ LL LEARN:
AUTODESK MAYA
UNREAL ENGINE
ASSESSMENT
ZBRUSH
HOUDINI
Your work will be assessed through a practical element( usually a practical project, where you make something) and a written element( usually a journal or blog, where you reflect on what you’ ve made).
Sometimes you will also have to give a presentation to demonstrate your work.
FIND OUT MORE INFORMATION ON OUR WEBSITE
MARVELLOUS DESIGNER
PYTHON
ADOBE SUBSTANCE PAINTER
All imagery courtesy of Escape Studios student projects.
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