Escape Studios Careers Guide 2025 May 2025 | Page 20

RESEARCH AND DEVELOPMENT ENGINEER

The main role of an R & D Engineer is the development of tools used in the VFX pipeline. This can involve anything from creating new applications and plug-ins to writing the code that binds all the pipeline elements together, to wrangling problems during production.
You’ ll also be called on to document new tools, train users and work with artists to deploy, bug-fix and evolve the software.
WHAT DO YOU NEED?
Advanced coding skills. Good understanding of mathematics. Organisational skills and a high attention to detail. An understanding of the VFX pipeline. Familiarity with popular 3D apps and renderers. A degree in computer science or engineering is essential. Experience in coding languages such as C ++, Python, Java, Linux, SQL.
RELEVANT COURSES INCLUDE
BA( Hons)/ MArt The Art of Visual Effects BSc( Hons)/ MSci Programming for Games and VFX MA Visual Effects Production( Compositing / 3D) BSc( Hons)/ MSci Technical Art for Games & VFX MSc Technical Art for Games and VFX
HOW CAN YOU GET THERE?
This is a role for someone who is extremely technically minded, who can programme at a fairly high level. You’ ll need to exhibit your coding skills and show the depth of your knowledge. You may need a few years experience with a smaller studio before being accepted at one of the bigger VFX houses.
SALARY GUIDE
Junior- Mid Level: £ 34,000 – £ 49,000 Mid Level- Senior: £ 53,000 – £ 89,000
( source: glassdoor)
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