Romania Scoala Gimnaziala nr . 17 Botosani
Activity 3 :
Learning outcomes : remember , understand , analyse , create Type of activity : read / write , discuss , investigate , practice , produce Time : 120 minutes Role of students : This can be done individually or in teams . Individually it is better . They can be done both ways , but if done indivually , it will offer all the students a chance to write according to their level of English , illustrate if they want to , record the story with Audacity or create it using Storybird .
Draw cards ( 2 personalities , one invention , two places ) and researching them – reading the information on the trading cards but also researching more if they feel like it
Create a story , coherent , using the correct STEM vocabulary in English ( for example not saying Polonium is a bacteria )
Read some of their peers ’ stories and ask questions to enhance the story : why , where , when , what , how
Write online in the joint document the words they have learnt , the notions they have learnt , the questions they still have , how the project helped them , something that surprised them Offer positive feedback to 3 randomly selected peers after reading their stories Offer positive feedback to a member of their team ; Correct the stories written by other students ( if their level is high and if the other students agree ) Role of the teacher :
Collect all the stories , correct and offer feedback or check the corrections and create the ebook ; share it via QR code with the parents , teachers , the community , other classes if possible . Collect the clarification questions and the surprising facts Help students check their facts if need be Help students with the correct terminology if need be Collect the feedback and make it available to everyone Offer one positive feedback for each student and one for each team ; Collect the new words the students have learnt and making them available to everyone Creating a Quizlet game with them ( flashcards and the game ) Description of the activity : Each student draws 2 personalities , 2 places and an invention and creates a story ( short or long , simple or more complex depending on the student ). The story can be handwritten or online . They upload the story to the Padlet or give it to the teacher to scan and upload and read other stories from their colleagues and ask questions . Enhance their story to address and add the questions suggested by their peers . Study the flashcards and play the Quizlet game Offer positive feedback to 3 assigned colleagues and to one team mate . Self- reflect on what new words they have learnt , what surprised them , what helped them , how they could improve the activity .
Formative assessment technique ( s ) used in this activity : self-evaluation , quizzes , peer evaluation How will you use the information gathered about student learning during the activity or to shape following activities ?
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