Rising Storm 2: Vietnam
Rising Storm 2: Vietnam is the follow up to the popular
Rising Storm stand-alone expansion to Red Orchestra
2: Heroes of Stalingrad. With us so far? Excellent.
Rising Storm 2 moves the action away from the Pacific
theatre of World War 2 however, and focuses instead
on the conflict in Vietnam in the 70s. Developed by
Antimatter Games and Tripwire Interactive, the game
is a first person tactical shooter, with the maps based
off real battles from the war and all the guns and
weapons in the game are historically accurate.
This particular title crept up on me in a way that is
incredibly rare for a game of its type. It was not until
release day that I eve n heard anything about it, and
after a quick look at the Steam page for info on the
game it was quickly downloaded and I readied myself
for a taste of ‘Nam.
(PC, Out Now)
into the main menu you are greeted with scored music
that feels indicative of the era, that anyone whose ever
watched a film about Vietnam will recognise. This is a
huge bonus, as it adds to the essence of the game and
reminds you instantly both visually and audibly of the
setting and world you will be playing in.
Graphically there are prettier games out there, no
question but as this is not a AAA release it still
looks fantastic. I was consistently hitting a 45-60 fps
framerate and when you factor in the size of the map,
and the fact you have 63 other players this is pretty
impressive. Even more impressive are the physics and
animations; a shot to someones head as they sprint
through a rice field will see them realistically rag doll
to the floor mid run. I have yet to see a single flying
body or graphical glitch in the time I have racked
up so far, again for a day of release play session this
is almost unheard of in todays gaming market.
I love the smell of - oh, you know what I’m gonna say.
First thing you’ll notice is that Antimatter games really
nailed the soundtrack. The moment you are loaded
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War. It’s FAN-TASTIC.
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