In the United States, education is meant to be the great equalizer. Technology has the potential to bridge gaps for those who have the least. Simply put, technology can be a powerful tool for equ
The American Academy of Child and Adolescent Psychiatry notes that obesity-- or having a body weight that is at least 10 percent more than the recommended number of pounds for the child ' s age and height-- has multiple causes, one of which is a lack of exercise. Spending hours in front of screen, whether it is a television or computer, can quickly contribute to a serious decrease in the amount of physical activity that a child gets during the day. Children need at least 60 minutes of physical activity each day to maintain a healthy weight and level of fitness, according to the U. S. Centers for Disease Control and Prevention. The more tech-time that a child engages in, the less likely it is that he will get in his daily dose of physical activity. This can, in turn, contribute to negative effects such as weight gain ality as well.
Classrooms across the country are marrying handson, inquiry-driven learning with digital technologies. They are blending traditional instruction with computer-based activities. They’ re also using the web to provide teachers and students with greater access to resources, primary source documents, and faraway subject matter experts. Importantly, teachers are helping students to leverage technology as a platform for collaboration, creativity, and selfexpression.
The effects of technology on children are complicated, with both benefits and costs. Whether technology helps or hurts in the development of your children’ s thinking depends on what specific technology is used and how and what frequency it is used. At least early in their lives, the power to dictate your children’ s relationship with technology and, as a result, its influence on them, from synaptic activity to conscious thought.