ECB Coaches Association links Inspiring Generations | Page 8

WHAT WE FOUND The Insight The Opportunity GROW AND NURTURE THE CORE The 39 cricket clubs and boards are the primary delivery partners for cricket, covering both the professional and recreational game. WHAT WE DID The geographic spread and local knowledge of these delivery partners gives us a great opportunity to inspire a passion for cricket across the length and breadth of England and Wales. In designing this strategy for the whole game in England and Wales, we embarked on extensive research across four areas that directly impact cricket: INSPIRE THROUGH ELITE TEAMS Young people are inspired by individual heroes performing and entertaining at the highest level. Cricket’s heroes have a unique platform to inspire generations, both at a local level and on the international stage. • S ocietal trends including changes in our communities, new technologies and shifting consumer habits • Global sporting trends that characterise the role sport plays in our world • Global and domestic cricket trends that illustrate the way our game is changing •  onversation and debate with people in the game across England and Wales, C from County Chairmen and CEOs, to the volunteers who make cricket happen 156 meetings with County Chairmen and CEOs 100 K + current and potential cricket fans engaged through surveys and focus groups Developing more winning teams and connecting heroes with fans will inspire more people to say that ‘cricket is a game for me’. Maximise the impact of winning elite teams across the whole game MAKE CRICKET ACCESSIBLE 400 Whilst a popular sport, cricket appeals to a narrow demographic of our increasingly urban, modern and diverse society. We must do more to encourage a broader cross-section of people to engage with cricket, and make it more accessible for those who already do. Broaden the demographic of cricket’s player and follower base A shifting digital and media landscape – characterised by changes in global media markets and the prominence of social media – provides fresh opportunities to engage in different ways with new and existing audiences. Cricket must embrace new opportunities to connect with players and fans. Grow cricket’s digital presence to engage with more players and fans ENGAGE CHILDREN AND YOUNG PEOPLE people from the cricket family engaged during eight regional workshops Not enough young people are given the opportunity to create an affinity with cricket during their childhood. Whilst 1.2m children are playing cricket, many of these do so just once or twice a year, and there are even fewer young fans of the sport. 100 s of millions data points analysed Young people have different expectations, and cricket must do more to build a sustainable relationship with those under the age of 16, starting with play. 51% of the population is female, but women and girls are under-represented at every level of cricket. Through this extensive research, six key opportunities emerged for cricket’s priorities. If we can take advantage of these opportunities by meeting the biggest challenges we face during the course of this strategy, then we will deliver on our ambition to inspire a generation to say ‘cricket is a game for me’. Encourage more young people to engage with cricket on a regular basis TRANSFORM WOMEN’S AND GIRLS’ CRICKET Changing this is the game’s biggest growth opportunity, as has been shown through the increasing numbers of women and girls playing recreationally, and the growing profile of the elite women’s game. Increase the representation of women at every level of cricket SUPPORT OUR COMMUNITIES 81% of 16-30 year olds believe a successful business needs to have a genuine purpose that benefits society. Cricket has a unique opportunity to use its purpose of connecting communities and improving lives to make a positive difference in our modern and diverse society. I N S P I R I N G G E N E R AT I O N S Sustain and grow the role of a thriving county and club cricket network 8. Develop cricket’s role as a vehicle for delivering positive social impact 9.