EASYUNI Ultimate University Guide 2013 Issue 4 | Page 31

CO U R S E S & C A REERS Am I Right for This Course? With a job that needs you in front of a computer screen for most of the time, a high level of tolerance for screen-gazing (and maybe plenty of eye drops) will come in handy. In the digital animation industry, a lengthy modelling process is commonplace, depending on the level of complexity of a certain character or scene. So, excellent stress management can help you cope with this and the tight deadlines. Your drawing skills, of course, have to be at a certain level, without which you are somewhat handicapped when it comes to presenting and coming up with ideas. Most universities assess students’ drawing skills before they are admitted to the course. You may also need to bring along a portfolio of your artwork as well. What Will I Learn? Students will be exposed to the fundamentals of classical, experimental and computer animation in university or college. They can also improve their drawing skills with subjects such as Life Drawing and Concept Art. From 2D animation of yesteryears to today’s advanced 3D animation techniques, students will acquire the necessary expertise to create realistic settings and characters. How Do I Get In? You will need at least a pass in your secondary or high school final examinations. You may then proceed with a pre-university course of your choosing such as a Foundation in Arts or matriculation programmes. You can also opt for a diploma directly after secondary school if you are certain this is your industry. They will also learn how to tell a story with proper flow and structure to maximise entertainment value for the audience. Students will hone their skills with animation and video editing software such as Maya and Adobe Final Cut Pro. Digital Animation: Then and Now The industry in Malaysia saw significant growth after 2000 and is said to be swiftly improving. The most recent development is the establishment of the Pinewood Iskandar Malaysia Studio in Nusajaya, Johor. The term “animator” is subjective. Animation itself has many categories that include modelling, animation and visual effects. A 3D artist builds 3D assets such as buildings, vehicles, robots and dinosaurs. It all starts with simple grey shapes that represent their concepts, with colours and textures applied to further enhance realism. The final step is rendering and blending them with the required scenes, whether in live-action footage or fully animated scenes. Animators will animate 3D assets provided by the modellers. For example, incorporating moving hands and fingers or even the whole body for various movements and actions. In the case of animating vehicles, modellers can make the wheels roll and move cars on roads, or even transform them into robots. A visual effects artist supervises the entire project, from behind-the-scenes crew to frontline animators. They are usually responsible for providing more depth and elements to a film or any animation. Most of the time, they also act as compositors, patching together graphics produced by both animators and modellers to create the final product. Why Digital Animation? If you would love to replicate or even better the phenomenal success